GestureWrist and GesturePad: Unobtrusive Wearable Interaction Devices
This paper present 2 different devices.
First the GestureWrist is a device that goes around the user’s wrist, like a watch.
This device gathers input by combining an accelerometer with several capacitive electrodes.
The accelerometer is used to determine the orientation of the wrist while the electrodes measure the shape of the wrist.
Leveraging the idea that the wrist changes shape depending on hand signals give this device a unique edge.
Looking at the image below you can see the shape change based on the hand signal.
This device combines an array of touch sensors to fit on piece of clothing. By retro fitting the device, any existing piece of clothing can be worn.
By placing them all over the bod the user can give discrete signals, like a baseball coach, to control devices.
|ISWC ’01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
IEEE Computer Society Washington, DC, USA ©2001
table of contents ISBN:0-7695-1318-2
Frank was the initial student to start the mobile lab with Dr. Tyson. After working on the first project, iFall, he and Dr. Tyson designed the Mobile Programming course as FSU. The course is used as a training base to recruit new students into the lab. His thesis researches several medical related applications, including iFall. Frank then went on to implement the redesign of the “favorite contacts” for Android’s Ice Cream Sandwich at Google HQ in Mountain View, California. He currently acts as a tech lead in the lab getting infrastructure and project management tools setup. He has special focus on native Android coding and UI design.